Target Practice Teacher Guide

William S. Burton Jr. · first built in ToolBook, 2003 · rebuilt for the web, 2026
Target Practice game screen

Two teams take turns pulling an arrow from the quiver and answering the question on it. A right answer earns a shot at a moving target. Time it well and hit the bull's eye for 100 points. Works for any subject. This free 5-page guide covers everything you need to run it in class.

SubjectAny (sample: the American West)
Grades4–12
PlayersTwo teams
Time25–40 min

What's in the guide

  1. What it is — arrows, rings & points
  2. Starting a game — team colors, coin toss
  3. How a turn works — answer, aim, fire
  4. The game report — print who answered what
  5. Teacher Setup — your own questions, target speed
  6. Using it offline — download for your classroom
  7. Troubleshooting — quick fixes
  8. Answer Key — all 24 Looking West questions

From the 2003 version

Target Practice started as an Asymetrix ToolBook game in 2003, called “Looking West”: two archers, a red-and-white target, and a quiver of 24 arrows on the American West. A right answer earned a shot, and the rings decided the score. The web version keeps that game and adds team colors, a coin toss, a target you have to time, a printable game report, and a Teacher Setup where you can write questions for any subject.

Read it here

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